
Door Break
In an office break, you went down the stairs and want to seek for something precious... But the basement has been unmaintained for so long that it might be a challenge to seek it.
It finally happened. The first actual sokoban game made by me... kinda.
It actually is co-authored by Stingby12 via a puzzlescript build swap collaboration (aka Omen777 or 7777omen), and in this game, I authored the main mechanics and levels 2-4 and 8-10, while Stingby12 authored levels 1, 5-7, and 11-14.
I have also co-authored Stingby's game "Button Research Facility", where i co-authored levels 5-7 and 11-14.
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | justkirb |
| Genre | Puzzle |
| Made with | PuzzleScript |
| Tags | Difficult, Sokoban |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Smartphone |
| Content | No generative AI was used |





Comments
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yay i made it to the 1. plus (time to gate keep how to do so pic for confermation:
(its kinda supposed to hint but not reveal...)
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(the button has no curtain use i just covered it up so it'd make it less obvius)
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GLUE
I see.
I don't get level 2.
what are the options/what haven't I tried?
as far as I'm aware, it's impossible if the mechanics are as simple as presented. it's impossible to push the door blocking the + anywhere except onto the +, where it gets stuck, and it is impossible to hold down the button with anything other than the player.
you need to go back to level 1 to be confused there.
(it has no releation to how to get past to the 1. plus but its kinda funny)
I've experimented with level 1 to the point where I think I've figured out all the mechanics, how the doors interact with each other and the boxes, and the properties each door has.
unless there's some secret, I don't think the first part of level 2 is possible.
I think I was able to kill character. It was freaky because there were glitch sounds as in creepypasta